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Une bonne occasion de relancer le jeu
Coffee Stain Studios a profité de la nuit pour sortir un énorme patch pour Sanctum, son FPS/Tower Defense. Ce dernier est vraiment considérable et ajoute trois nouveaux modes de jeux (Bounty — les phases de construction ont une limite de temps, Pre-built — des tourelles sont pré-construites sur les cartes et Stamina — le joueur débute la partie avec énormément d'argent, mais n'en gagne pas au cours de la partie), une nouvelle arme (un lance-roquettes) et une nouvelle tourelle de défense (Kairos qui ralentit les ennemis aériens). Mais ce patch ajoute également la localisation du jeu en plusieurs langues (y compris le français) et équilibre de nombreux points de détails du gameplay, sans oublier les sempiternelles corrections de petits bugs.

La liste complète des changements se trouve dans la suite de la nouvelle.
Sanctum Update - THE OLD CITY

• 3 new game modes!
• Bounty - Building phases will come with a time limit. Kill enemies to gain resources.
• Pre-built - A number of pre-built towers will be scattered across the map; how will you build your maze now?
• Stamina - You only live once. Start the game with an absurd amount of resources. Be wise in your spending. You'll never get a cent again. Now, presevere.
• NEW Weapon - The REX
• NEW Tower - The Kairos
• Client side hit detection (we like lag as much as yo udo)
• Localization support!
(German, French, Spanish, Swedish, Danish included with patch, more to come)

Maps
• Complex
• Chargers will no longer spawn on the map.

Towers
• NEW! Kairos
• Slows down flying enemies
• Holo
• Level 1: 30% -> 28%
• Level 2: 60% -> 56%
• Level 3: 90% -> 84%
• Level 4: 120% -> 112%
• Level 5: 150% -> 140%
• Level 6: 180% -> 168%

Weapons
• NEW! REX
• REX is a rapid-fire rocket launcher.
• Secondary fire is a target lock-on.
• Assault Gun
• Heat generation from secondary fire has been lowered from 60% to 50%
• Spread down slightly

Enemies
• Spore Pod
• Delay between enemy spawns have been reduced by 0.2 sec
• Enemy strafing reduced by 200 units
• These changes will make them more vunerable to splash damage.
• Walker
• Delay between enemy spawns have been reduced by 0.5 sec.
• HP has been reduced by 5%
• These changes will make them more vunerable to splash damage.
• Soaker
• Weak spots will now pulsate the way they should.

• Hoverer
• HP has been reduced.

General
• Field of View option added.
• Client side hit prediction.
• Localization support.
• English
• German
• Spanish
• French
• Swedish
• Danish
• More forthcoming..

• Facebook button for the menus.
• Community button in the menus.
• Explosives will now hurt the Bobble Heads where it hurts most.
• Pathing particles are bigger
• Gib sizes have been increased dramatically.
• There's now a tiny camera shake when you land after an inappropriately high jump.
• Version sensibility
• You will not see games hosted on other Sanctum versions anymore.
• Resolution Detection
• You should now get your default resolution when entering Sanctum

par utr_dragon Commenter
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