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CITY Interactive qui a les poches remplies d'argent depuis le succès inattendu de Sniper : Ghost Warrior est en pleine ébullition en ce moment. Après avoir annoncé l'acquisition de deux licences CryEngine 3 pour le développement de deux FPS, et l'ouverture d'un studio londonien dirigé par Stuart Black, l'éditeur polonais remet le couvert aujourd'hui avec l'annonce de l'acquisition d'une licence Unreal Engine 3 pour le développement d'un FPS.

Le communiqué complet se trouve dans la suite de la nouvelle.
WARSAW, POLAND/NEW YORK, NY, December 7, 2010 – City Interactive, a fast-growing international publisher and developer of interactive entertainment, today announced that it has licensed the state-of-the-art Unreal Engine 3 from Epic Games to develop a new, untitled first-person shooter (FPS) game scheduled for 2011. This agreement is the second significant licensing deal secured by City Interactive this year and substantiates the company’s expanding development capabilities and its overall growth.

“We are committed to developing and publishing high-quality, interactive experiences, and employing the most robust game engines are paramount to achieving that goal,” said Marek Tyminski, CEO of City Interactive. “Licensing Unreal Engine 3 from Epic Games gives us access to one of the most advanced and high-performing video game engines ever created, and one of the most knowledgeable support teams available.”

“We’re constantly adding to Unreal Engine 3’s high-end feature set for PC and console, and we’re excited to see City Interactive working with our latest technology,” said Mark Rein, vice president of Epic Games. “We welcome them to the Unreal Engine 3 development community and look forward to working with them in maximizing the horsepower of our engine.”
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