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left4dead2_009.jpgValve Software vient de sortir une petite rustine pour Left 4 Dead 2. En plus de corriger quelques bugs, cette mise à jour touche au gameplay. Ainsi nous noterons la correction des hitboxs des trois nouveaux infectés spéciaux et la réduction des dégâts du crachat du spitter dans les ascenseurs. Autre nouveauté les survivants peuvent désormais faire tourner la camera lorsqu'ils sont attaqués par un Charger ou un Smoker. On notera également que les règles du placement du ghost en mode Scavange ont était revues.

La liste complète des changements se trouve dans la suite de la nouvelle.

Left 4 Dead 2

* Changed rules for ghost placement in Scavenge Mode
* Player controlled Special Infected are no longer forced to un-crouch and lock strafe when they crouch attack
* Spitter spit that damages players on a moving elevator will now fizzle quickly
* Allow the survivor and infected to rotate the camera yaw while being attacked by a Charger or Smoker
* Smoker that has dragged a survivor to the end now gets the same cinematic flashlight as the Hunter and Charger
* Fixed a crash in physics
* Updated the Charger's hit boxes
* Updated the Jockey's hit boxes
* Updated the Spitter's hit boxes
* Fixed player health on being revived after a Charger slam over a high ledge
* Fixed versus scores not resetting after a vote to change campaigns
* Fixed being able to use defibrillator on dead players who were far above or below you
* Fixed pink glow on dead survivors
* Fixed being able to hold crouch while incapped to get better weapon accuracy
* Fixed players pushing against some props causing them to accumulate downward velocity and then take falling damage when they let go of the forward key
* Fixed a case where an incapped survivor inside a rescue vehicle would trigger both the escape sequence and a round restart
* Fixed the helping hand from getting stuck when extended
par utr_dragon Commenter
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