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On vous parlait vendredi dernier de la sortie du premier patch pour Killzone 2 en précisant que nous ignorions son contenu. Il se trouve que Guerrilla Games vient tout juste de mettre en ligne la liste des changements apportés par cette mise à jour. On apprend ainsi que cette petite rustine de 16 Mo estampillée 1.20 corrige quelques problèmes de stabilité, quelques exploits mineurs et améliore les contrôles du jeu.

La liste complète des changements se trouve dans la suite de la nouvelle.
* Stability issue regarding randomly named games has been resolved.
* Stability issue where rapidly tapping (X) causes a crash on spawn-select has been resolved.
* Stability issue regarding the Saboteur’s disguise ability has been resolved.
* Stability issue regarding game creation with a blank name has been resolved.
* Stability issue with repeatedly entering/exiting game has been resolved.
* Ignore list functionality has been corrected.
* Unlocking of the “Front Runner” Medal has been fixed.
* Incorrectly awarding victory to clans who don’t show has been fixed.
* Battle Replay for Corinth Crossing not appearing correctly on Killzone.com has been fixed.
* Issue with not being able to defuse the Search and Destroy objective has been resolved.
* HUD issue when playing as a Medic during Assassination mode has been corrected.
* Controller input has been slightly tweaked and modified.
* Exploit of shotgun auto-lock on has been fixed.
* Issue with D-charges in Campaign mode has been fixed.
par utr_dragon Commenter
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