



Nos partenaires de chez PMods nous informent que Crytek Studios vient de mettre en ligne la toute première version du SDK (Software Development Kit) pour Crysis.
Mod SDK – Content
The list below represents everything modders will find from the 400MB sized package.
Tools:
Resource Compiler (32 bit only)
CryExport plug-in for 3DS Max 8 (32 bit only), Max 9 and Max 2008 (32 and 64 bit)
Polybump plug-in for 3DS Max 8 (32 bit only), Max 9 and Max 2008 (32 and 64 bit)
Polybump application (32 and 64 bit)
CryTIFF plug-in for Adobe Photoshop (32 bit only)
FMOD Designer Tool (32 bit only)
Rigging, Artist, Animation Tools for 3DS Max
Example Mod:
SDK_Mod (inclusive “Nanosuit Playground” level)
Sample Assets:
First person model (pure hands, with weapon)
Third person run animation
Properties (doors, glass, jointed breakables, ladders)
Whitebox human male model
Whitebox head model
Weapons (SCAR)
Weapon attachments (magazine, silencer, scope)
Weapon attachment scripts
Vegetation (bushes, grass, trees)
Vehicles (helicopter)
Serious Game Assets:
Whitebox human male model
Whitebox head model
HMMWV Vehicle high poly model
HMMWV Vehicle high poly model for 3DS Max 2008
HMMWV Vehicle scripts
Abrams Tank high poly model
Abrams Tank scripts

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Le SDK de Crysis est sorti