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3D Realms et Human Head viennent, comme promis, de sortir le premier patch pour Prey (lire notre test)
Au menu on trouve quelques corrections de bugs, notamment en multijoueur et le support des écrans larges ajouté au menu.
Pour un peu plus de 20 Mo, ce patch peut se récupérer sur l'un des miroirs suivants :D'autres miroirs sont disponibles sur la page de téléchargement du site officiel.

Le changelog complet (en anglais) se trouve dans la suite de la nouvelle.

* Multiplayer bandwidth optimization to allow better play on higher latency connections
* Fixed projectile effects not showing up on dedicated servers
* Fixed crash at startup due to time/date validation on some systems
* Fixed crash at startup due to querying old OpenAL drivers
* Fixed an occasional crash on the dedicated server
* Fixed a crash when using image_usecache cvar with very big textures. Textures whose lowest mip map doesn't fit will be default texture. This was causing a crash when a modified prey was loading "Mother's Embrace".
* Fixed a crash on some machines when reading savegames.
* Some timedemo features not appearing if you restart prey between record/playback
* Added widescreen resolutions to menus
* Updated multiplayer browser to fix servers not showing up due to DNS resolution
* Updated multiplayer browser not keeping join button up to date when server summary wasn't the active tab.
* Updated multiplayer browser so punkbuster icons show up in their column properly
* Updated multiplayer browser so mod games' icons show up properly updated multiplayer browser so server scanning is more consistent on slower connections
* Fixed multiplayer weapon exploit
* Bumped network protocol version. Unpatched games will not be able to play online with patched games. This means that if you are playing v1.0, you can not play against or on servers running v1.1 (and vice versa).
par utr_dragon Commenter
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