News et articles :
Lundi 08 novembre 2004
... arsenal of un-deadly weapons, bigger and badder bosses and the map editor Software Development ......
Vendredi 29 octobre 2004
...weapon changes on and off) Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) Fixed game...
Lundi 25 octobre 2004
... terrifying atmosphere, a new story and one of the most classic weapons ever, the double-barreled shotgun," states Todd Hollens...
Vendredi 15 octobre 2004
The sequel is set during World War II and follows British intelligence officer Sven Mortyr, who is sent to his Nordic homeland to ...
Vendredi 24 septembre 2004
... 5950, or 6800, Fixed crash due to stacking large numbers of weapons, Fixed muzzle flashes showing incorrectly when switching p...
Jeudi 16 septembre 2004
...weapon animations and sound, . Combat Experience (CXP) determines which weapons a player can use..., . ...
Mercredi 15 septembre 2004
... Entering a vehicle turns off a pawn's and a pawn's weapon's AmbientSounds bots keep manning tanks (and oth...
Samedi 11 septembre 2004
Pilotable X-Wing and TIE-class snubfighters have been completely incorporated into gameplay, along with their own distinctive HUDs...
Mercredi 08 septembre 2004
- Fixed -1/1 ammo count while dropping weapon in multiplayer - Fixed no rockets in view-model rocket launcher when first picked ...
Mardi 07 septembre 2004
Added G for drop current weapons as default. ...
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