ZeDen.net

 
 
par BalSagoth 3 commentaires, dernier par
Partager

Commentaires

BalSagoth

Visiteur
(#0) 01 décembre 2002 à 20h10
<font face="MS Sans Serif" size="1" color="#91C0EF">1.80 CHANGES
<br />
- menu pops up once SF is loaded
<br />
- strikeforce.ini has several changes for better performance
<br />
- new opengl drivers included (so everything wont be so dark)
<br />
- aksilenced and new ak put back in game
<br />
- Socom put back in game
<br />
-mp5sd shooting point adjusted
<br />
-mp5sd shooting rate slightly increased
<br />
-aimdot can be adjusted for size and color
<br />
-m203 adjusted to match ROF of M4 but has worse accuracy because it's heavier
<br />
-flash on steyr should be gone
<br />
-Reloadsounds should now work on all Weapons.
<br />
-Falling damage modified
<br />
-Weapon damage modified
<br />
-G36 (stretch) in inv fixed
<br />
-Nade problems (stretch) in inv fixed
<br />
-Fixed map "After the Fall" new spawn points and cookies
<br />
-Removed Ghost Cam
<br />
- Walking|jump back, but it cant be used to override Pulse limit
<br />
- Damage is not affected by bHardcoremode any more
<br />
- Fixed cheat where you could enter "console commands" and adjust online specs
<br />
- Flash nades last longer & have higher radius
<br />
- Wall hit effect reduced in size
<br />
- Bullets have smoke again
<br />
- Wall hits have new spark effect
<br />
- Bulletholes smaller
<br />
- Smoke smaller after Wallhit
<br />
- Scope does more wobble. Wobbles faster if moving
<br />
- Shotgun shoots slower now
<br />
- Jumpdelay out, may the Pulsesystem safe
<br />
- Shellshock from Nades/Claymores should be in again without Pure
<br />
- aimdot color is remembered correctly now
<br />
- Widowmaker shoots a little slower
<br />
- mac 10 toned down
<br />
- fixed the widowmaker 2x zoom on start
<br />
- Worked on smoke grenades
<br />
- changed locational Damage :
<br />
Headshot : sniper only
<br />
Torsoshot: normal damage (Sniper 1shot kill)
<br />
Arms : 50% Damage (Sniper takes 2 shots)
<br />
Legs : 40% Damage (Sniper takes 2 shots) Speed is a little affected the less legs you have the slower you get)
<br />
- increased Flashbang effects
<br />
- Shellshock from Nades/Claymores should be in again without Pure
<br />
- aimdot color is remembered correctly now
<br />
- Size of aimdot changeable via slider in Options (ripped from IR2)
<br />
- Go into aim mode while firing
<br />
Changed Characterstats :
<br />
- Xin and JimLee have 85 HP and 260 GroundSpeed
<br />
- Crusader and MrAnarchy have 115 HP and 220 Groundspeed
<br />
- all other 100 HP and 245 Groundspeed
<br />
- Heartbeat should be going down a littler faster while resting (about 2 BPM every 2 secs)
<br />
- no static vertical recoil anymore. Added little Random effect so that norecoil keybind isnt that effective anymore
<br />
- Updated weaponstats. Perhaps they are now too low as they are 50% less damage due to the bhardcoremode Bugfix
<br />
- Inventory should reopen now if closed by error (as long as equipmenttime is running)
<br />
- Increased Jump Impact so fewer jumps.
<br />
- G36 accuracy fixed.
<br />
- Muzzle flash textures reduced in size
<br />
- Players now GIB when killed by grenade or claymore
<br />
- Fixed Crusader to have 115 Health.
<br />
- Fixed Scopewobble issue on G36
<br />
- Fixed the overpowered DE (hopefully)
<br />
- Terrormodels shouldnt glow any more in the dark
<br />
- Headshotzone fixed on sniper. Torso was also instantdeath
<br />
- Changed Widowmakermuzzleflash and firingrate
<br />
- Fixed Falling- and Stomping damage which was messed up due to hardcoremode now being switched off
<br />
- Tracerfire should be back in
<br />
- Grenades no longer disappear into walls
<br />
- Remove muzzle flash from MAC10, it has a silencer and they dont have muzzle flashes
<br />
- Crusader should start with silver M4, not black M4
<br />
- TK penalty greater - if you TK two (2) people you die</font>
Doomsday

Visiteur
(#0) 02 décembre 2002 à 16h08
Ils pourraient travailler sur UT2k3 au lieu de perfectionner le mod d'un jeu qui sent la fin !
vasss

Visiteur
(#0) 08 février 2004 à 16h19
ses trop bien ce jeux
[!] Commentaires fermés pour cette nouvelle.