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L'annonce (voir la suite) de Unreal Championship 2 : The Liandri Conflict était assez attendue. Suite du UC1 (développé en même temps qu'UT2003), ce nouveau FPS serait peut être l'équivalent d'UT2004 sur console.
Ne vous fiez pas à son nom, celui-ci ne s'apparente pas aux Unreal premiers du nom. En effet, The Liandri Conflict ne reprend ni graphiquement, ni conceptuellement les précédents titres de la série.

Il est surtout axé sur le combat au corps à corps, mais garde tout de même le gameplay classique d'un FPS. Sur le plan graphique, ce deuxième volet de Unreal Championship n'a rien à envier, les images montrent la qualité excellente des textures du jeu. Le joueur aura le choix entre 14 personnages différents en tout point : chacun bénéficiera d'une arme spécifique, avec ses propres techniques de combat.
A la manière de Soldier of Fortune, deux armes devront être choisies avant chaque mission, en plus des deux armes de base.

En solo, des tournois en un contre un disputés en deux parties seront disponibles. Au niveau des missions de la campagne, le scénario de ces dernières est pitoyable.

Pour le mode multijoueur, Unreal Championship 2 supportera le jeu en ligne via la plate forme Xbox Live.
En comparaison à Unreal Tournament 2004, UC2 est prévu avec un gameplay plus rapide, des cartes plus petites et une absence de véhicules est à préciser puisque le premier volet en possédait.



Voici l'article qui annonçait UC2 :
Smarter, Faster, Deadlier...Microsoft Announces Unreal Championship 2: The Liandri Conflict

Unreal Championship is returning to Xbox, as Microsoft Game Studios today announced that Unreal Championship 2: The Liandri Conflict for Xbox® is currently in development and is scheduled to arrive on retail shelves in fall 2004. Unreal Championship 2: The Liandri Conflict is being developed by Epic Games, the creators of the best-selling Unreal franchise.

Unreal Championship 2: The Liandri Conflict will revolutionize the shooter genre with its high intensity melee combat system, optional third-person perspective and unique character combos. No longer solely bound to the first-person perspective, players can switch to third-person mode for lethal melee attacks and defensive combos; including the devastating reflect move, which sends an incoming attack back to the sender with interest.

Characters in the game will also be more mobile and agile. Each Unreal character will use their own personalized arsenal of jumping, flipping and spinning moves to help players make full use of the new environments. Unique Adrenaline combo-powers supercharge the strength and deadliness of character attacks and defenses, while cranking up character speed and mobility to superhuman levels.

Unreal Championship 2: The Liandri Conflict will offer gamers two new single player experiences to challenge their Unreal combat skills. In the single player campaign, players will fight their way through new cities and arenas as they take on the role of Anubis in his attempt to retake his people’s Nakhti Rite of Ascension Tournament from the machinations of the omnipresent Liandri Corporation. In the single player tournament, gamers will fight through a tournament ladder as one of the many unlockable characters in the game. Unreal Championship 2: The Liandri Conflict will also offer players the chance to fight head-to-head in eight player tournaments over Xbox Live or System Link. The game will take advantage of Xbox Live's leaderboards, making it obvious who the ultimate tournament champions are.

Epic Games Inc, based in Raleigh, NC and established in 1991, is a developer of cutting-edge computer and video games. The company is best known as the creator of hit PC 3D action games Unreal and Unreal Tournament, both award-winning blockbuster hits having each sold more than 1 million units each. Epic is also well known as creator of the Unreal Engine which it has licensed to several major game developers. To date over 10,000,000 games have been sold that utilized Epic's Unreal Engine technology and the number is growing steadily each year. Prior to their 3D success, Epic Games was well known for the hit shareware games Jill of the Jungle, Jazz Jackrabbit and Epic Pinball. Additional information can be obtained through Epic's Web site at www.epicgames.com.

Et le communiqué de presse d'Epic clarifiant l'imbroglio autour d'Atari et de Microsoft :
The fact that we chose to do an Xbox exclusive game for Microsoft does NOT IN ANY WAY indicate that we are "leaving" Atari. It simply indicates that this particular game will be published by Microsoft. This game is designed 100% from the ground up exclusively for Xbox and takes advantage of the platform like no other game we've seen. It does not share content with any other game in the way that the original UC and last year's UT shared content and it doesn't compete directly against the latest Unreal Tournament game. So naturally with the game being the ultimate exclusive Xbox title it made sense to publish this title with the company that know Xbox the best - Microsoft.

Now that Epic has two complete development teams it is possible for us to multiple Epic-quality games simultaneously in-house and give each one the love and attention it requires. The people who have been playing UC2 this week on the press tour and buying Unreal Tournament 2004 seem to agree with us that this strategy is working. I expect that the developers who come to our booth at GDC next week will also see the payoff on the technology side.
par SamuR-@Ï 3 commentaires, dernier par
Partager | Source : NoFrag

Commentaires

Zork

Webmaster
Nb msg : 1847
(#1) 22 mars 2004 à 16h44
Bravo pour l'article. C'est une très bonne première à mon avis et j'ai bien hate de voir la suite.

Bienvenu, au fait, dans l'équipe !
Webmaster et fanboy id Software.
Saberwolf

Ex-Rédacteur
Nb msg : 211
(#2) 22 mars 2004 à 18h06
IL faut bien préciser que contraiment a UC 1 qui était un copier coller de ut 2k3 , UC 2 lui ne reprend absolument rien de ut2k4 sur pc : ces 2 jeux n'ont aucun lien de parenté si ce n'est la licence unreal
La Mort n'est que le Commencement de la Fin ...
Damz

Membre d'élite tout impuissant
Nb msg : 784
(#3) 22 mars 2004 à 18h50
Cool un nouveau !
C'est du beau boulot et je n'ai trouvé aucune faute ^^

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